This is a guide for Tanks, Healers, and DPS. This is the fourth boss in Throne of Thunder and the first boss in the Forgotten Depths LFR. It consists of a large turtle boss and a couple adds that he’ll spawn throughout the encounter.
DPS, kill the marked spinning turtle (Whirl Turtle). Be sure to move out of the spinning turtle’s way if it’s coming in your direction because it does a knockback. When Whirl Turtle dies, aim and kick the empty shell at the boss using your extra action button. Aim with the green arrows that will show up between you and the shell. Be sure to position the shell between you and the boss. The boss takes 25% more damage for 20 seconds after being hit with a turtle shell.
Tortos does an AOE ability called Quake Stomp. Before Quake Stomp happens, heal up anyone below 30% health or they’ll die. Use your big heal cooldowns after Quake Stomp. The other raid-wide damage will come from Tortos’s Furious Stone Breath ability. Protip for tanks: If you can redirect damage to yourself (like a monk’s Avert Harm), use it during Furious Stone Breath or Quake Stomp to make it easier on your healers.
Have the OT pick up bats, otherwise, the OT can just help DPS with the spinning turtles. DPS, you guys will need to AoE down these Cave Bats. Healers, keep the OT topped off or the bats will heal themselves. Last but not least, MT on boss the whole time, just move left or right to avoid the falling stalactites (they show up as a blue circle on the ground before they fall).
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